Strange Mushroom is the very first game I designed at the beginning of my studies at the Sae Institute in Geneva in 2017 It was created in one week using the Unity game engine. It is a simple turn-based game prototype. The main objective was to learn about the methods of the video game industry and to become familiar with the design tools.

Release date: 28 November 2017

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StrangeMushroomWin.zip 22 MB
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StrangeMushroomLinux.zip 28 MB

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